#include "point.h"

Point::Point(const char &X,const int &Y)
{
    this->X=X;
    this->Y=Y;
}

Point::Point(const Point &P)
{
    Point p1=P;
    this->X=p1.GetX();
    this->Y=p1.GetY();

}

Point::~Point()
{

}

void Point::SetX(char X)
{
    this->X=X;
}

void Point::SetY(int Y)
{
    this->Y=Y;
}

char Point::GetX()
{
    return this->X;
}

int Point::GetY()
{
    return this->Y;
}

